Arduino for Musicians A Complete Guide to Arduino and Teensy Microcontrollers

Soft / Music Magazines 9-07-2017
Arduino for Musicians A Complete Guide to Arduino and Teensy Microcontrollers
Arduino, Teensy, and related microcontrollers provide a virtually limitless range of creative opportunities for musicians and hobbyists who are interested in exploring "do it yourself" technologies. Given the relative ease of use and low cost of the Arduino platform, electronic musicians can now envision new ways of synthesizing sounds and interacting with music-making software. In Arduino for Musicians, author and veteran music instructor Brent Edstrom opens the door to exciting and expressive instruments and control systems that respond to light, touch, pressure, breath, and other forms of real-time control. He provides a comprehensive guide to the underlying technologies enabling electronic musicians and technologists to tap into the vast creative potential of the platform.
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The New Music Industries: Disruption and Discovery The New Music Industries: Disruption and Discovery
Soft / Music Magazines 9-06-2017
This research-based book outlines career models for artists, methods of creative engagement, artistic options including individuality and branding, production practices, the realities of being a musician in the new industries, and implications for popular music education. Due to the profound effects of the digitisation of music, the music industries have undergone rapid transformation. The former record label dominated industry has been supplanted by new industries, including digital aggregators, strategists and online platforms. These new music industries now facilitate ‘direct’ access to both artists and their music. While such accessibility and the potential for artist exposure have never been greater, the challenge to stand out or to even navigate a musical career pathway is formidable. A useful resource for musicians and educators, this text highlights the ways in which the new music industries facilitate increased opportunities for 21st Century popular musicians to collaborate, communicate and interact with others interested in their music.

Introduction to Computer Music by Nick Collins Introduction to Computer Music by Nick Collins
Soft / Music Magazines 24-05-2017
A must-have introduction that bridges the gap between music and computing

The rise in number of composer-programmers has given cause for an essential resource that addresses the gap between music and computing and looks at the many different software packages that deal with music technology. This up-to-date book fulfills that demand and deals with both the practical use of technology in music as well as the principles behind the discipline. Aimed at musicians exploring computers and technologists engaged with music, this unique guide merges the two worlds so that both musicians and computer scientists can benefit.
Programming for Musicians and Digital Artists Creating music with ChucK Programming for Musicians and Digital Artists Creating music with ChucK
Soft / Music Magazines 27-06-2016
Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network.

About this Book
A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming.

Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and "instruments" that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of "live music coders" around the world.

Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required.

What's Inside

Learn ChucK and digital music creation side-by-side 
Invent new sounds, instruments, and modes of performance 
Written by the creators of the ChucK language
The Audio Programming Book The Audio Programming Book
This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers.

Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone.

The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.
Apress Digital Electronics for Musicians 2015 BitBook Apress Digital Electronics for Musicians 2015 BitBook
Soft / Music Magazines 7-02-2016
Digital Electronics for Musicians is the perfect book for musicians who want to dive into the world of computer music and physical computing. This book is aimed at adventurous musicians who want to learn about music programming with Arduino, sensors, and Pure Data, and how to make new interfaces and even new instruments with that knowledge.

You’ll learn the basics of the Pure Data and Arduino languages, how to incorporate sensors into your musical projects, and how to use embedded computers, like the Raspberry Pi, to create stand-alone projects. Along the way, you’ll learn how to create a variety of innovative (Mark, Michelle, I guess they are innovative, but not 100% sure) musical projects, including an interactive bow for stringed instruments, a MIDI clavier synthesizer, an interactive drum set, a patch-bay matrix synthesizer, a guitar looper, and even a DIY theremin.

If you are a musician or tinkerer who wants to explore the world of electronic and electroacoustic music and musical interfaces with Arduino, sensors, and Pure Data, Digital Electronics for Musicians is the book for you.

What you’ll learn
Learn the basics of the Pure Data and the Arduino languages
Learn more about the available sensors on the market, and how you can incorporate them into your musical projects
Focus on physical computing by combining Arduino and Pure Data, bringing the physical world to the world of the computers
Make use of additional libraries that extend the capabilities of the Arduino
Make use of external objects in Pure Data that help achieve certain goals, depending on the project
Learn how a Pure Data patch functions and be able to modify other people's work that fits your needs
Learn how the Arduino language works, enabling the modification of already existing code, according to your needs
Get insight on the serial communication between the Arduino and Pure Data
Learn how to approach various programming challenges in different ways

Who this book is for
Musicians who want to explore the world of electronic and electroacoustic music and musical interfaces with Arduino, sensors, and Pure Data.
Apress Arduino Music and Audio Projects 2015 BitBook Apress Arduino Music and Audio Projects 2015 BitBook
Soft / Music Magazines 12-10-2016
This book is for musical makers and artists who want to gain knowledge and inspiration for your own amazing creations. "Grumpy Mike" Cook, co-author of several books on the Raspberry Pi and frequent answerer of questions of the Arduino forums, brings you a fun and instructive mix and simple and complex projects to help you understand how the Arduino can work with the MIDI system to create musical instruments and manipulate sound.

In Part I you’ll find a set of projects to show you the possibilities of MIDI plus Arduino, covering both the hardware and software aspects of creating musical instruments. In Part II, you learn how to directly synthesize a wave form to create your own sounds with Arduino and concludes with another instrument project: the SpoonDuino. Finally, in Part III, you’ll learn about signal processing with the Arduino Uno and the Due — how to create effects like delay, echo, pitch changes, and realtime backwards audio output.

If you want to learn more about how to create music, instruments, and sound effects with Arduino, then get on board for Grumpy Mike’s grand tour with Arduino Music and Sound Projects.

What you’ll learn
Hands-on musical instrument projects using Arduino
Both the hardware and software aspects of creating musical instruments
Signal processing and sound effects projects
Explanations and inspiration from Arduino expert "Grumpy Mike" Cook

Who this book is for
Arduino and electronics enthusiasts who want to create music and sound projects, and musicians who want to tinker to create innovative instruments and sounds.